大曽根宏幸, 張培楠. GPT-2の転移学習によるキーワードを考慮した広告文生成, 人工知能学会全国大会論文集 第 35 回全国大会 (2021). 一般社団法人 人工知能学会, 2021, URL: https://confit.atlas.jp/guide/event/jsai2021/subject/2D4-OS-7b-03/tables?cryptoId= (To appear)
大曽根宏幸, 稲原宗能, 渡邉陽太郎. TransferTransfoに基づくマルチターン対話生成における発話順序を考慮した学習の有効性について. NLP若手の会 (YANS) 第15回シンポジウム, September 2020.
Hiroyuki Osone, Jun-Li Lu, and Yoichi Ochiai. 2021. BunCho: AI Supported Story Co-Creation via Unsupervised Multitask Learning to Increase Writers’ Creativity in Japanese. In Extended Abstracts of the 2021 CHI Conference on Human Factors in Computing Systems (CHI EA '21). Association for Computing Machinery, New York, NY, USA, Article 19, 1–10. DOI:https://doi.org/10.1145/3411763.3450391, URL: https://programs.sigchi.org/chi/2021/program/content/57161
Natsumi Kato*, Hiroyuki Osone*, Kotaro Oomori, Chun Wei Ooi, and Yoichi Ochiai. 2019. GANs-based Clothes Design- Pattern Maker Is All You Need to Design Clothing. In Proceedings of the 10th Augmented Human International Conference (AH ’19). CM, New York, NY, USA, Article 21, 7 pages. DOI:https://doi.org/10.1145/3311823.3311863(* Joint first authorship)
Yoichi Ochiai, Kazuki Otao, Yuta Itoh, Shouki Imai, Kazuki Takazawa, Hiroyuki Osone, Atsushi Mori, and Ippei Suzuki. 2018. Make your own Retinal Projector: Retinal Near-Eye Displays via Metamaterials. In SIGGRAPH ’18 Posters (SIGGRAPH ’18). ACM, New York, NY, USA, 2 pages. DOI: https://doi.org/10.1145/3230744.3230810
Yoichi Ochiai, Kazuki Otao, Yuta Itoh, Shouki Imai, Kazuki Takazawa, Hiroyuki Osone, Atsushi Mori, and Ippei Suzuki. 2018. Make your own Retinal Projector: Retinal Near-Eye Displays via Metamaterials. In SIGGRAPH ’18 Emerging Technologies (SIGGRAPH ’18). ACM, New York, NY, USA, 2 pages. DOI: https://doi.org/10.1145/3214907.3214910
Kazuki Otao, Yuta Itoh, Kazuki Takazawa, Hiroyuki Osone, and Yoichi Ochiai. 2018. Transmissive Mirror Device based Near-Eye Displays with Wide Field of View. In SIGGRAPH ’18 Emerging Technologies (SIGGRAPH ’18). ACM, New York, NY, USA, 2 pages. DOI: https://doi.org/10.1145/3214907.3214908
Natsumi Kato*, Hiroyuki Osone*, Daitetsu Sato, Naoya Muramatsu, and Yoichi Ochiai. 2018. DeepWear: a Case Study of Collaborative Design between Human and Artificial Intelligence. In Proceedings of the Twelfth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’18). ACM, New York, NY, USA, 529-536. DOI: https://doi.org/10.1145/3173225.3173302 (* Joint first authorship)
Kazuki Otao, Yuta Itoh, Kazuki Takazawa, Hiroyuki Osone, and Yoichi Ochiai. 2018. Air Mounted Eyepiece: Optical See-Through HMD Design with Aerial Optical Functions. In Proceedings of the 9th Augmented Human International Conference (AH ’18). ACM, New York, NY, USA, Article 1, 7 pages. DOI: https://doi.org/10.1145/3174910.3174911
Natsumi Kato*, Hiroyuki Osone*, Daitetsu Sato, Naoya Muramatsu, and Yoichi Ochiai. 2017. Crowd Sourcing Clothes Design Directed by Adversarial Neural Networks. In NIPS 2017 Workshop (NIPS ’17) (poster + oral presentation). https://nips2017creativity.github.io/ (* Joint first authorship.)
Hiroyuki Osone, Takatoshi Yoshida, and Yoichi Ochiai. 2017. Optimized HMD System for Underwater VR Experience. In 14th International Conference on Advances in Conputer Entertainment Technology (ACE’17). ACM, London, UK. URL: http://ace2017.info/schedule/
Kazuki Otao, Yuta Itoh, Hiroyuki Osone, Kazuki Takazawa, Shunnosuke Kataoka, and Yoichi Ochiai. 2017. Light field blender: designing optics and rendering methods for see-through and aerial near-eye display. In SIGGRAPH Asia 2017 Technical Briefs (SA ’17). ACM, New York, NY, USA, Article 9, 4 pages. DOI: https://doi.org/10.1145/3145749.3149425
Hiroyuki Osone, Takatoshi Yoshida, and Yoichi Ochiai. 2017. Optimized HMD system for underwater VR experience. In ACM SIGGRAPH 2017 Posters (SIGGRAPH ’17). ACM, New York, NY, USA, Article 25, 2 pages. DOI: https://doi.org/10.1145/3102163.3102232
SFマガジン2023年2月号 特集「AIとの距離感」 「AI小説の現場から」大曽根宏幸×葦沢かもめ, https://www.hayakawa-online.co.jp/shopdetail/000000015312/shurui_71_SFM/page1/order/, 早川書房, 2022-12-23.
執筆AIの発展が開発者と作家にもたらした変化 『AI BunCho』大曽根宏幸と作家・葦沢かもめが語り合う”AI創作論”, https://realsound.jp/tech/2022/12/post-1196622.html, Real Sound テック, 2022-12-08.
筑波大学ら、網膜に画像を直接投影することで、現実空間と仮想オブジェクトの調和を実現する透過型ミラーデバイスを用いたレーザ投影システムを発表, https://shiropen.com/seamless/make-your-own-retinal-projector, Seamless, 2018-06-20.
ピクシーダストテクノロジーズとデジタルネイチャーグループ、透過型ミラーデバイスを用いたAR向け広視野シースルーHMD実現方式を論文にて発表。ボケの再現などを可能に, http://shiropen.com/2017/11/22/29800, Seamless, 2017-11-22.
筑波大デジタルネイチャーグループら、新しい空中映像表示技術「Air Mounted Eyepiece」発表, http://panora.tokyo/43491/ , PANORA VR, 2017-10-30.
筑波大学(Digital Nature Group)、広視野角の光学シースルーHMDを実現するための新手法「AME」を論文にて発表。VRクオリティを空中で再現, http://shiropen.com/2017/10/27/29009, Seamless, 2017-10-27.